
Exteriors






Interiors















Canyons, Lakes, and Oases – each offering a fresh way to play with their own pros and cons. Canyons provide narrow pathways for ambushes but can be risky to navigate. Lakes create opportunities for resource gathering and farming but leave you vulnerable in open water. Oases are lush safe havens with valuable resources but will become hotspots for fierce competition.
Canyons

lakes

Oasis



The High Calibre Revolver is a hand-crafted, single-action revolver that uses 5.56 ammo. Built for precise, long-range shots rather than rapid fire, it demands a steady hand for maximum accuracy. Its slower fire rate reflects the single-action design, but the power and precision make each shot count.



Ocean Wreck Buoys

Dive Sites

Flora and Fauna




Note: Currently players will need to manually remove fuel before picking up the DPV. This will be corrected in a hotfix asap





This is available at two locations in the new Radtown monument. Players will be able to harvest it with any regular water container, be it: a bota bag, water jug or the tanker module for vehicles.



The pack includes three items: Frontier Hazmat Suit, Frontier Hatchet, Blunderbuss


Frontiersman hazmat suit





Blunderbuss



Frontier hatchet



October 12th - October 19th!
The main event takes place on October 12th from 11:00AM EDT until 11:00PM EDT On Rustafied's Twitch channel. Tune in for tons of mini games, talent shows, and some of your favorite creators battling it out in Rust Reborn's Bedwars! Check out the full schedule here.
To celebrate the release of The World Update 2.0, Rust is now 40% off until October 8th!
Whether you want to role play, survive as a solo, find a new duo partner, or finally join your friend's clan, The World Update 2.0 is here to bring a fresh new feel to Rust for you to explore!
Or why not use The World Update 2.0 sale to gift Rust to that friend that would make a good survival partner?
There’s no better time to jump in to build, explore, raid, and survive with legacy items returning, new weapons and a hazmat, a new monument, AND the newly tuned terrain!
From animated backgrounds, animated stickers, emoticons, and animated avatar frames, you've now finally got something to spend all of those points on, while showing off your love for Rust on your Steam profile.

Features
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Added hand-held Diver Propulsion Vehicle (DPV)
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New NPC’s, Planters and Food Caches at Water Wells
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Refreshed Divesites with new art and buoys
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Legacy Woodpiles
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Radioactive Water
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New Radtown monument
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New rivers
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Added a new Note world model
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New cliffs added to procedural map
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New coastal rocks added to the shore
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Revamped rock formations
Improvements
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Spray Can will now remember the shipping container colour through deaths and restarts (stored in client.cfg)
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Spray Can will now default to the last used Shipping Container colour when opening the radial menu
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Improved server performance of Fog Machine
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Minor memory usage improvement for most server side loot containers
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Nametags are now reenabled when leaving a demo
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Wallpapers can now be deployed on the hardside of building blocks, if inside your base
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Repair bench UI now shows required ingredients as icons instead of texts
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The 'clearinventory' command can now take container names as arguments: --main, --belt, --wear, --backpack
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Increased the wallpaper spray can use distance from 3 to 5 meters
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Moved the language menu to the options menu
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The game will now select your system's language when booted for the first time
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Improved water system
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Hackable Locked Crates now have the same no build radius as Patrol Helicopter Crates
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Improved visuals where the river exit meets the ocean, they now blend seamlessly
Fixed
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Fixed concrete barricade not showing correct skin at a distance
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Fixed small holes in the two armoured vehicle modules that could let bullets pass through
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Fixed NPCs at the Arctic Research Base being able to respawn when players were nearby
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Fixed the locomotive pushing other train wagons too hard, causing them to zoom away. They now get pushed more realistically
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Fixed the F1 console allowing rich text to affect the printed response
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Fixed modular car code locks changing to show a green light instead of the intended red if the player left and re-entered network range
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Fixed not being able to spray decals on Half Walls, Low Walls, Doorways and Windows when using the Shipping Container skin
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Fixed edge case that would occasionally result in a player becoming invisible in train tunnel elevators
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Fixed submarine able to kill players though a surface
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Fixed Spray Can not appearing in craft menu when searching for “can”
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Fixed some meshes in Outpost not lowering detail properly
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Fixed a variety of locations in cave structures that would render incorrectly
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Helicopters now play damaged FX alongside destroyed FX when crashing
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Fixed snow effects not working on a bunch of entities
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Fixed backpacks remaining locked when killed during surrendering
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Fixed clearinventory command NREs
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Fixed the recently added modded prevent building prefabs not working as intended
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Fixed wallpaper store page wainscoting preview not cycling through variations
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Fixed paddling and above ground pools showing power usage 0
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Fixed truncated text in various UI screens for certain languages
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Fixed a few English typos across the game
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Fixed instant camera world model LODs
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Fixed not being able to move after closing canvas drawing UI with chat open
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Fixed placement of deployables on water from underwater
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Fixed blueprints not being able to be learned from the player's backpack
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Fixed admins in god mode taking 1 bleed damage on fall
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Fixed lockers having no condition when picked up

